Наконец, обновление 2 сезона перезагружено для Black Ops 6 и Warzone! Это обновление включает в себя множество корректировок в оружие, с некоторыми повышением получения (баффы), в то время как другие увидят снижение мощности (NERFS). Цель состоит в том, чтобы встряхнуть текущую динамику игрового процесса в обоих названиях.
Достигай лунных высот!
CryptoMoon расскажет, когда криптоактивы готовы к взлёту – поднимайся к звёздам!
Как преданный поклонник, я должен сказать, что 2 -й сезон до сих пор был не чем иным, как удивительным! От захватывающего введения PPSH-41 и захватывающей новой карты зомби, гробницы, до бесконечного потока контента, который мы испытывали. Тем не менее, кажется, что лучшее еще впереди, а патч в середине сезона обещает еще более свежие дополнения!
Наряду с новой командой Teenage Mutant Ninja Turtles Up, это обновление вносит значительные корректировки к балансированию оружия в многопользовательской и боевой режимах Royale. Вот краткое изложение модификаций в Buffs и NERFS для перезагрузки 2 сезона:
1. В жаре многопользовательских сражений обратите внимание на эти корректировки.
2. Для тех, кто участвует в Battle Royale, помните об этих обновлениях.
3. Вот настройки в балансировке оружия для второго сезона, о которых вы должны знать.
Warzone и BO6 Season 2 Обновили баффы и нерфов
Секретные операции 6
Штурмовые винтовки
ГЕОРАДАР 91
Атрибут | Предварительный патч | Пост-патч |
---|---|---|
Максимальная дальность поражения | Урон: 23 Дальность действия: 0-17,8 метров |
Урон: 23 Дальность действия: 0-22,2 метра |
Дополнительные настройки
- CHF Barrel
- Vertical Recoil penalty reduced from 55% to 40%.
- Horizontal Recoil penalty reduced from 25% to 20%.
- Rapid Fire
- Fire Rate improvement increased from 7% to 10%.
- Horizontal Recoil penalty increased from 25% to 30%.
LMGs
Feng 82
- Pre-fire delay improved from 55ms to 25ms.
- Slide to Fire Speed improved from 410ms to 380ms.
- Dive to Fire Speed improved from 490ms to 460ms.
- Aim Down Sight Speed improved from 400ms to 370ms.
- Movement Speed improved from 4.6m/s to 4.7m/s.
- Crouch Movement Speed improved from 2.1m/s to 4.3m/s.
- Sprinting Movement Speed improved from 6.1m/s to 6.3m/s.
- ADS Movement Speed improved from 2.5m/s to 2.7m/s.
Marksman Rifles
SWAT 5.56
- Burst Delay reduced from 250ms to 220ms.
- Rapid Fire
- Burst Delay reduced from 200ms to 170ms.
Tsarkov 7.62
- Small improvement to shot queuing, to help prevent accidental follow up shots when spamming the trigger.
AEK-973
- Base headshot damage multiplier increased from 1.1x to 1.28x.
- Headshot damage multiplier with CHF barrel increased from 1.17x to 1.36x.
Sniper Rifles
- Addressed an issue on some Fast Mag attachments that resulted in extra rechamber animations playing at the end of an empty reload.
Melee
- Knife
- Lunge distance increased by 4%, up to 1.3m.
- Baseball Bat
- Lunge distance increased by 6%, up to 1.8m.
- Power Drill
- Lunge distance increased by 47%, up to 1.7m.
Attachments
- Underbarrel Crossbow
- Increased ammo count by 1.
- Increased ADS zoom level.
- Increased projectile velocity and reduced initial vertical velocity. Reduces cases of overshooting targets in close range situations, and makes it easier to hit targets at range.
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 23 Range: 0-17.8 meters |
Damage: 23 Range: 0-22.2 meters |
Medium Damage Range | Damage: 33 Range: 45.72-66 meters |
Damage: 33Range: 53.34-71 meters |
Minimum Damage Range | Damage: 28Range: >66 meters | Damage: 28 Range: >71 meters |
Bullet Velocity | 760m/s | 830m/s |
Warzone
General Adjustments
- Reduced Idle Sway on all MWII & MWIII weapons.
- Reduced Weapon Bob on all MWII & MWIII weapons.
- Reduced Turn Sway on all MWII & MWIII weapons.
Ammo Attachments
- High Velocity Ammo
- Bullet Velocity benefit increased from 20% to 25%
- Removed Damage Range penalty
- Low Grain Ammo
- Gunkick benefit increased from 5% to 12%
- Recoil Control benefit increased from 8% to 15%
- Removed Damage Range and Bullet Velocity penalty
- High Grain Ammo
- Removed Gunkick and Recoil Control penalty
- Round Nose
- Added an 8% Bullet Velocity benefit
- Removed Damage Range penalty
- Mono
- Bullet Velocity benefit increased from 8% to 12%
- Added a Firing Aim Stability benefit
- Removed Gunkick and Recoil Control penalty
Magazine Attachments
- Removed Movement Speed penalties on all MWII & MWIII extended magazines.
- Reduced handling penalties on all MWII & MWIII extended magazines.
- Removed penalties from medium-sized extended magazines on MWII & MWIII ARs and SMGs.
ARs
AK-74
Attribute | Pre-patch | Post-patch |
---|---|---|
Medium Damage Range 1 | Damage: 33 Range: 58.4-76.2 meters |
Damage: 33Range: 58.4-86.3meters |
Minimum Damage Range | Damage: 28Range: >76.2 meters | Damage: 29 Range: >86.3 meters |
Cypher 091
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 42 Range: 0-47 meters |
Damage: 42 Range: 0-50.8meters |
Medium Damage Range 1 | Damage: 37 Range: 47-63.5 meters |
Damage: 37Range: 50.8-71.1 meters |
Minimum Damage Range | Damage: 33Range: >63.5 meters | Damage: 35 Range: >71.1 meters |
Additional Adjustments
- Leg multipliers increased from 0.84x to 0.9x
Krig C
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 35 Range: 0-47 meters |
Damage: 35 Range: 0-50.8 meters |
Medium Damage Range 1 | Damage: 32 Range: 47-63.5 meters |
Damage: 32Range: 50.8-71.1 meters |
Minimum Damage Range | Damage: 29Range: >63.5 meters | Damage: 29 Range: >71.1 meters |
Additional Adjustments
- Leg multipliers increased from 0.9x to 1x
Model L
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 36 Range: 0-62.2 meters |
Damage: 35 Range: 0-47 meters |
Medium Damage Range | Damage: 30 Range: >62.2 meters |
Damage: 31Range: >47 meters |
Additional Adjustments
- Lower Torso and Leg multipliers decreased from 1x to 0.85x
- Bullet Velocity decreased from 820m/s to 800m/s
XM4
Attribute | Pre-patch | Post-patch |
---|---|---|
Minimum Damage Range | Damage: 22Range: >48.2 meters | Damage: 20 Range: >48.2 meters |
Additional Adjustments
- Upper Torso multiplier decreased from 1x to 0.96x
- Lower Torso and Arm multipliers decreased from 1x to 0.89x
- Extended Mag III (100 Round)
- Aim Down Sight speed penalty increased from 30% to 42%
- Buffer Stock
- Sprint to Fire time penalty increased from 15% to 20%
- Aim Down Sight speed penalty increased from 31% to 38%
- Burst Fire Attachment
- Maximum Damage decreased from 40 to 34
- Maximum Damage Range decreased from 45.7m to 38.1m
- Minimum Damage decreased from 34 to 30
GPR 91
- CHF Barrel
- Vertical Recoil penalty reduced from 55% to 40%.
- Horizontal Recoil penalty reduced from 25% to 20%.
- Rapid Fire
- Horizontal Recoil penalty increased from 25% to 30%.
SMGs
C9
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 36 Range: 0-13 meters |
Damage: 36 Range: 0-12.1 meters |
Medium Damage Range 1 | Damage: 31 Range: 13-24.1 meters |
Damage: 31Range: 12.1-22.8 meters |
Medium Damage Range 2 | Damage: 28 Range: 24.1-30.9 meters |
None: This weapon will now only have Medium Damage Range 1 |
Minimum Damage Range | Damage: 26Range: >30.9 | Damage: 26 Range: >22.8 meters |
Additional Adjustments
- Bullet Velocity decreased from 570m/s to 540m/s
Kompakt 92
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 25 Range: 0-10.5 meters |
Damage: 25 Range: 0-13.2 meters |
Medium Damage Range 1 | Damage: 22 Range: 13.2-20.3 meters |
Damage: 22Range: 13.2-20.3 meters |
Additional Adjustments
- Aim Down Sight speed improved from 210ms to 200ms
- Upper Torso and Arm multipliers increased from 1.07x to 1.1x
PP-919
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 42 Range: 0-12.7 meters |
Damage: 42 Range: 0-11.9 meters |
Medium Damage Range 1 | Damage: 34 Range: 12.7-21.3 meters |
Damage: 32Range: 11.9-21.3 meters |
Medium Damage Range 2 | Damage: 30 Range: 24.1-30.9 meters |
Damage: 28 Range: 21.3-30.7 meters |
Minimum Damage Range | Damage: 28Range: >30.7 | Damage: 26 Range: >30.7 |
LMGs
GPMG-7
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 27 Range: 0-40.6 meters |
Damage: 24 Range: 0-50.8 meters |
Medium Damage Range 1 | Damage: 22 Range: 40.6-55.9 meters |
None: This weapon will now only have a Maximum and Minimum Damage range |
Minimum Damage Range | Damage: 20Range: >55.9 | Damage: 20 Range: >50.8 |
Additional Adjustments
- Lower Torso and Leg multipliers increased from 0.82x to 1x
- Aim Down Sight speed improved from 460ms to 445ms
Feng 82
- Pre-fire delay improved from 55ms to 25ms.
- Slide to Fire Speed improved from 410ms to 380ms.
- Dive to Fire Speed improved from 490ms to 460ms.
- Aim Down Sight Speed improved from 400ms to 370ms.
- Movement Speed improved from 4.6m/s to 4.7m/s.
- Crouch Movement Speed improved from 2.1m/s to 4.3m/s.
- Sprinting Movement Speed improved from 6.1m/s to 6.3m/s.
- ADS Movement Speed improved from 2.5m/s to 2.7m/s.
Marksman Rifles
AEK-973
Attribute | Pre-patch | Post-patch |
---|---|---|
Maximum Damage Range | Damage: 25 Range: 0-35.5 meters |
Damage: 26 Range: 0-48.2 meters |
Medium Damage Range 1 | Damage: 24 Range: 35.5-50.8 meters |
Damage: 24Range: 48.2-60.9 meters |
Minimum Damage Range | Damage: 22Range: >50.8 | Damage: 22 Range: >60.9 |
Additional Adjustments
- 5.45 Extended Mag I
- Mag size increased from 45 to 50
SWAT 5.56
- Burst Delay reduced from 250ms to 220ms.
- Rapid Fire
- Burst Delay reduced from 200ms to 170ms.
Tsarkov 7.62
A minor enhancement to the shot queueing system is proposed to prevent unintentional rapid-fire shots that occur due to continuous trigger pressing, or spamming.
Sniper Rifles
SVD
Attribute | Pre-patch | Post-patch |
---|---|---|
Minimum Damage Range | Damage: 90Range: >55.9 | Damage: 100 Range: >55.9 |
Additional Adjustments
- Upper Torso multiplier increased from 0.7x to 0.88x
- Leg multipliers increased from 0.5x to 0.7x
- Bullet Velocity increased from 875m/s to 890m/s
Melee
Baseball Bat
- Lunge distance increased by 6%, up to 1.8m.
Knife
- Lunge distance increased by 4%, up to 1.3m.
Power Drill
- Lunge distance increased by 47%, up to 1.7m.
Attachments
Underbarrel Crossbow
- Increased ammo count by 1.
- Increased ADS zoom level.
- Increased projectile velocity and reduced initial vertical velocity. Reduces cases of overshooting targets in close range situations, and makes it easier to hit targets at range.
As a die-hard gaming enthusiast, I can’t wait to delve deeper into Black Ops 6 and Warzone! If you’re as excited as me, don’t miss out on learning how to snag every TMNT weapon in the game. Also, keep your eyes peeled for the latest addition — the Bullet map. It’s got everyone on edge, so let’s conquer it together!
Смотрите также
- Dead Rails [Alpha] Коды (февраль 2025 г.) — Есть ли какие -либо?
- Объяснение теории TikTok «Никогда не ломал кость». Теория сломанных костей
- Карма: объяснение истории и концовки в темном мире
- Кто такая девушка Оскара Пиастри? Лили Цнаймер Возраст и работа
- Лучшая сборка M4A1 в Delta Force
- Коды доступа к башне Climb and Jump Tower (апрель 2025 года)
- Лучшее руководство по сборке начинки для печенья Dark Cacao в Cookie Run Kingdom
- Коды защиты башни Wild Rails (апрель 2025)
- Все локации и решения головоломок Overflowing Palette в Wuthering Waves
- Дата выхода главы Blue Lock 301 и где читать мангу
2025-02-20 00:54